| - Cal3D 0.11 API Reference - |
#include <transform.h>
Public Member Functions | |
| Transform (const CalVector &translation, const CalQuaternion &rotation) | |
| const CalVector & | getTranslation () const |
| CalVector & | getTranslation () |
| const CalQuaternion & | getRotation () const |
| CalQuaternion & | getRotation () |
| void | setTranslation (const CalVector &translation) |
| void | setRotation (const CalQuaternion &rotation) |
| void | setIdentity () |
| Sets this coordinate system to the identity rotation and translation. | |
| void | blend (float t, const Transform &end) |
| bool | operator== (const Transform &rhs) const |
| bool | operator!= (const Transform &rhs) const |