| - Cal3D 0.11 API Reference - | 
#include <matrix.h>
Public Member Functions | |
| CalMatrix (const CalQuaternion &q) | |
| Quaternion to Matrix Conversion Constructor.   | |
| CalMatrix (float weight, const CalMatrix &m) | |
| void | operator= (const CalQuaternion &q) | 
| Quaternion to Matrix Conversion.   | |
| void | operator= (const CalMatrix &m) | 
| void | operator *= (const CalMatrix &m) | 
| void | operator *= (float factor) | 
| void | blend (float factor, const CalMatrix &m) | 
| float | det () | 
Public Attributes | |
| float | dxdx | 
| float | dydx | 
| float | dzdx | 
| float | dxdy | 
| float | dydy | 
| float | dzdy | 
| float | dxdz | 
| float | dydz | 
| float | dzdz | 
      
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 Quaternion to Matrix Conversion Constructor. This function converts a quaternion into a rotation matrix.  | 
  
      
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 Quaternion to Matrix Conversion. This function converts a quaternion into a rotation matrix.  |