- Cal3D 0.11 API Reference - |
#include <matrix.h>
Public Member Functions | |
CalMatrix (const CalQuaternion &q) | |
Quaternion to Matrix Conversion Constructor. | |
CalMatrix (float weight, const CalMatrix &m) | |
void | operator= (const CalQuaternion &q) |
Quaternion to Matrix Conversion. | |
void | operator= (const CalMatrix &m) |
void | operator *= (const CalMatrix &m) |
void | operator *= (float factor) |
void | blend (float factor, const CalMatrix &m) |
float | det () |
Public Attributes | |
float | dxdx |
float | dydx |
float | dzdx |
float | dxdy |
float | dydy |
float | dzdy |
float | dxdz |
float | dydz |
float | dzdz |
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Quaternion to Matrix Conversion Constructor. This function converts a quaternion into a rotation matrix. |
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Quaternion to Matrix Conversion. This function converts a quaternion into a rotation matrix. |