| - Cal3D 0.11 API Reference - |
#include <matrix.h>
Public Member Functions | |
| CalMatrix (const CalQuaternion &q) | |
| Quaternion to Matrix Conversion Constructor. | |
| CalMatrix (float weight, const CalMatrix &m) | |
| void | operator= (const CalQuaternion &q) |
| Quaternion to Matrix Conversion. | |
| void | operator= (const CalMatrix &m) |
| void | operator *= (const CalMatrix &m) |
| void | operator *= (float factor) |
| void | blend (float factor, const CalMatrix &m) |
| float | det () |
Public Attributes | |
| float | dxdx |
| float | dydx |
| float | dzdx |
| float | dxdy |
| float | dydy |
| float | dzdy |
| float | dxdz |
| float | dydz |
| float | dzdz |
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Quaternion to Matrix Conversion Constructor. This function converts a quaternion into a rotation matrix. |
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Quaternion to Matrix Conversion. This function converts a quaternion into a rotation matrix. |