- Cal3D 0.11 API Reference - |
loadCoreAnimation(const std::string &strFilename, CalCoreSkeleton *skel=NULL) | CalLoader | [static] |
loadCoreAnimation(std::istream &inputStream, CalCoreSkeleton *skel=NULL) | CalLoader | [static] |
loadCoreAnimation(void *inputBuffer, CalCoreSkeleton *skel=NULL) | CalLoader | [static] |
loadCoreAnimation(CalDataSource &inputSrc, CalCoreSkeleton *skel=NULL) | CalLoader | [static] |
loadCoreMaterial(const std::string &strFilename) | CalLoader | [static] |
loadCoreMaterial(std::istream &inputStream) | CalLoader | [static] |
loadCoreMaterial(void *inputBuffer) | CalLoader | [static] |
loadCoreMaterial(CalDataSource &inputSrc) | CalLoader | [static] |
loadCoreMesh(const std::string &strFilename) | CalLoader | [static] |
loadCoreMesh(std::istream &inputStream) | CalLoader | [static] |
loadCoreMesh(void *inputBuffer) | CalLoader | [static] |
loadCoreMesh(CalDataSource &inputSrc) | CalLoader | [static] |
loadCoreSkeleton(const std::string &strFilename) | CalLoader | [static] |
loadCoreSkeleton(std::istream &inputStream) | CalLoader | [static] |
loadCoreSkeleton(void *inputBuffer) | CalLoader | [static] |
loadCoreSkeleton(CalDataSource &inputSrc) | CalLoader | [static] |
setLoadingMode(int flags) | CalLoader | [static] |