| - Cal3D 0.11 API Reference - | 
| loadCoreAnimation(const std::string &strFilename, CalCoreSkeleton *skel=NULL) | CalLoader |  [static] | 
| loadCoreAnimation(std::istream &inputStream, CalCoreSkeleton *skel=NULL) | CalLoader |  [static] | 
| loadCoreAnimation(void *inputBuffer, CalCoreSkeleton *skel=NULL) | CalLoader |  [static] | 
| loadCoreAnimation(CalDataSource &inputSrc, CalCoreSkeleton *skel=NULL) | CalLoader |  [static] | 
| loadCoreMaterial(const std::string &strFilename) | CalLoader |  [static] | 
| loadCoreMaterial(std::istream &inputStream) | CalLoader |  [static] | 
| loadCoreMaterial(void *inputBuffer) | CalLoader |  [static] | 
| loadCoreMaterial(CalDataSource &inputSrc) | CalLoader |  [static] | 
| loadCoreMesh(const std::string &strFilename) | CalLoader |  [static] | 
| loadCoreMesh(std::istream &inputStream) | CalLoader |  [static] | 
| loadCoreMesh(void *inputBuffer) | CalLoader |  [static] | 
| loadCoreMesh(CalDataSource &inputSrc) | CalLoader |  [static] | 
| loadCoreSkeleton(const std::string &strFilename) | CalLoader |  [static] | 
| loadCoreSkeleton(std::istream &inputStream) | CalLoader |  [static] | 
| loadCoreSkeleton(void *inputBuffer) | CalLoader |  [static] | 
| loadCoreSkeleton(CalDataSource &inputSrc) | CalLoader |  [static] | 
| setLoadingMode(int flags) | CalLoader |  [static] |