- Cal3D 0.11 API Reference - |
ok() const =0 (defined in CalDataSource) | CalDataSource | [pure virtual] |
readBytes(void *pBuffer, int length)=0 (defined in CalDataSource) | CalDataSource | [pure virtual] |
readFloat(float &value)=0 (defined in CalDataSource) | CalDataSource | [pure virtual] |
readInteger(int &value)=0 (defined in CalDataSource) | CalDataSource | [pure virtual] |
readString(std::string &strValue)=0 (defined in CalDataSource) | CalDataSource | [pure virtual] |
setError() const =0 (defined in CalDataSource) | CalDataSource | [pure virtual] |
~CalDataSource() (defined in CalDataSource) | CalDataSource | [inline, virtual] |