- Cal3D 0.11 API Reference -

animation_cycle.h

00001 //****************************************************************************//
00002 // animation_cycle.h                                                          //
00003 // Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger                       //
00004 //****************************************************************************//
00005 // This library is free software; you can redistribute it and/or modify it    //
00006 // under the terms of the GNU Lesser General Public License as published by   //
00007 // the Free Software Foundation; either version 2.1 of the License, or (at    //
00008 // your option) any later version.                                            //
00009 //****************************************************************************//
00010 
00011 #ifndef CAL_ANIMATION_CYCLE_H
00012 #define CAL_ANIMATION_CYCLE_H
00013 
00014 
00015 #include "cal3d/global.h"
00016 #include "cal3d/animation.h"
00017 
00018 
00019 class CalCoreAnimation;
00020 
00021 
00022 class CAL3D_API CalAnimationCycle : public CalAnimation
00023 {
00024 public:
00025   CalAnimationCycle(CalCoreAnimation* pCoreAnimation);
00026   virtual ~CalAnimationCycle() { }
00027 
00028   bool blend(float weight, float delay);
00029   void setAsync(float time, float duration);
00030   bool update(float deltaTime);
00031 
00032 private:
00033   float m_targetDelay;
00034   float m_targetWeight;
00035 };
00036 
00037 #endif
00038 
00039 //****************************************************************************//

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